Technical Projects
01. Research
I've published the following two research papers:
Implementing and Evaluating Deep Models for Image Generation: Performance and Ethical Considerations
Under the supervision of Oxford professor Dr. Joe Pitt-Francis, I wrote a cross-discipinary evaluation of Deep Generative AI models, emphasizing the ethically dubious features of these models with regards to privacy. I argue that we ought to embed ethical considerations into the very design of the models, giving constructive ideas for how to do so.
With a friend, I proved that the old-school video game Ant-Run is NP-complete. This involved translating abstract game rules into formal computational problems and proving their classification within complexity theory. In the future, I plan to explore how the principles of computational complexity can be applied to other interactive systems and design problems, including VR or interactive simulations.
[Updated early June] I'm also currently working on the following research paper with colleagues at the Oxford Internet Institute:
A lack of AI governance mechanisms in the Global South, combined with regulatory fragmentation, has enabled or exacerbated various forms of AI-driven inequalities and risks. Therefore, I propose that collective, co created AI Governance initiatives rooted in South-South solidarity can reduce certain forms of extraction and exploitation, give GS stakeholders a stronger presence in global AI Governance conversations, and help protect digital sovereignty.
02. Professional Work
I have also gathered over a year's worth of experience as a professional Front-End and Full-Stack developer. Here are my 2 most recent projects: